local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133008523
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 523001
L2_1.gadget_id = 70350098
L3_1 = {}
L3_1.x = 1099.076
L3_1.y = 388.204
L3_1.z = -967.393
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 26.69
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.persistent = true
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 523003
L3_1.gadget_id = 70211145
L4_1 = {}
L4_1.x = 1097.042
L4_1.y = 388.472
L4_1.z = -961.857
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = -0.006
L4_1.y = 159.795
L4_1.z = 0.002
L3_1.rot = L4_1
L3_1.level = 26
L3_1.chest_drop_id = 2002300
L3_1.drop_count = 1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 4
L3_1.explore = L4_1
L3_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 2
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 523001
L6_1 = 523003
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
